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AI Insights · Timothy · March 2022

Top 5 2D Realistic Games in Oman: Q1 2022 Performance

Discover the Q1 2022 performance of top 2D realistic games in Oman, including trends in downloads, revenue, and active users.

Top 5 2D Realistic Games in Oman: Q1 2022 Performance

In the first quarter of 2022, the performance of the top 2D realistic games in Oman showed varied trends in downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower for each game.

انتقام السلاطين experienced fluctuations in weekly revenue, peaking at around $5.4K in late January, and then dropping to a low of $2.5K in early March. Weekly downloads saw a significant decrease, starting at 618K in early January and falling to just 50K by the end of March. Active users also trended downwards, from 3.5K in mid-January to 1.9K at the end of the quarter.

8 Ball Pool™ maintained consistent weekly revenue, ranging between $1.4K and $2.5K throughout the quarter. Downloads were strong, peaking at 3.7K in early February and remaining steady around 2.8K to 2.9K towards the end of March. The game also sustained a high number of active users, averaging around 60K to 64K throughout the quarter.

Rise of Castles: Fire and War showed a notable increase in weekly revenue, reaching up to $1.8K at the end of January and maintaining figures around $1.1K to $1.6K thereafter. Weekly downloads fluctuated, peaking at 188K in mid-February before stabilizing around 80K to 160K. Active users grew steadily, from 138K in early January to 224K by the end of March.

Texas Hold'em Poker: Pokerist saw a significant spike in weekly revenue, peaking at $4K in the last week of December and then stabilizing around $1.4K to $2.9K in March. Downloads were minimal, with occasional peaks, and active users remained low, averaging between 41K and 79K throughout the quarter.

Jawaker: Games & Friends experienced a steady weekly revenue, ranging from $868 to $1.5K. Downloads peaked at 1.2K in early March, followed by a decline to around 690K by the end of the month. The game consistently engaged a significant number of active users, averaging between 12.1K and 14.6K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022